League of Legends Patch 11.16 Tier List

TL;DR

  • Tahm Kench remains dominant despite nerfs to passive damage and Q healing
  • Jungle sees major shifts with Lee Sin sustain nerfs and Jarvan IV buffs
  • Mid lane features Graves rising while Vladimir gets scaling improvements
  • ADC role sees Ziggs maintain power despite E damage reductions
  • Support meta features Blitzcrank as top pick with Sona receiving mini-rework

League of Legends Patch 11.16 has arrived, bringing significant balance changes across all roles. This comprehensive tier list breaks down every champion adjustment and provides strategic insights for climbing the ranked ladder effectively.

Understanding these meta shifts is crucial for maximizing your win rate. We’ll analyze how each change impacts champion viability and provide actionable recommendations for different skill levels.

Top Lane Tier List

Tahm Kench (Nerf)

Passive Damage: 12~60 – 8~60

Q Healing: 15~35 – 10~30

The River King’s early game dominance receives targeted adjustments, reducing his trading power in lane. However, his fundamental kit strength ensures he remains a formidable pick.

Maokai (Buff)

Passive Heal: 5~13% – 7~15%

E Damage: 25~125 – 20~120

AP Ratio: 0.8% per 100 AP – 0.7%

These changes significantly boost Maokai’s sustain against magic damage compositions. When paired with Spirit Visage, his healing becomes exceptionally potent throughout all game phases.

The enhanced passive healing transforms Maokai into a durable lane bully, particularly effective against AP-heavy teams.

Fiora (Nerf)

E CD: 11~5 – 11~7

Fiora’s mid-game power spike receives a moderate reduction, though her late-game scaling remains intact. This adjustment targets her ability to consistently win extended trades.

top lane tier list

Sett and Camille continue their reign as premier top lane selections. For players seeking unconventional options, Cassiopeia and Lillia present excellent counter-pick potential, especially against Tahm Kench. Our recommended champions for lower elo brackets include Dr. Mundo, Yorick, and Garen, while priority bans should target Sett, Camille, and the ever-present River King.

Jungle Tier List

Lee Sin (Nerf)

W Omniwamp: 10~30% – 5~25%

The Blind Monk’s sustain receives targeted adjustments, though his core mobility and shield mechanics remain unaffected. This change primarily impacts his jungle clear efficiency and extended skirmish potential.

Despite the nerf, Lee Sin maintains his position as one of the most versatile junglers. His ability to create early game advantages through ganking remains largely unchanged.

Xin Zhao (Nerf)

Base Stats: AD 66 – 63

The three base attack damage reduction significantly impacts Xin Zhao’s early clear speed and duel effectiveness. However, his overall kit strength keeps him in the upper echelons of jungle viability.

This adjustment brings the Seneschal of Demacia more in line with other jungle options while maintaining his identity as an aggressive early game champion.

Jarvan IV (Buff)

Passive Current HP Damage: 8% – 10%

R Bonus AD Ratio: 150% – 180%

These buffs significantly enhance Jarvan’s all-in potential and burst damage. The increased passive damage makes him more effective against tankier targets.

The Demacian prince now presents a compelling option for players who prefer high-impact engage compositions.

Nunu (Buff)

Base Move Speed: 340 – 345

E AP Ratio: 54% – 90%

The movement speed increase provides substantial map control advantages, allowing for more efficient gank routes and objective securing.

This enhancement transforms Nunu into a roaming threat capable of applying pressure across multiple lanes simultaneously.

jungle tier list

Viego ascends to the top of the jungle hierarchy, capitalizing on the nerfs to other dominant picks. Kha’Zix and Nocturne join him as premier selections for players seeking maximum impact.

Mid Lane Tier List

Vladimir (Buff)

The Crimson Reaper’s scaling mechanics receive quality-of-life improvements that enhance his late-game fantasy.

Each Point of AP grants: 1.4 – 1.6 HP

Gain One Additional AP per 40 – 30 Bonus HP

These adjustments provide approximately 5 additional ability power at three items and roughly 80 extra health, reinforcing Vladimir’s identity as a scaling teamfight menace.

mid lane tier list

Zed, Katarina, and Graves dominate the OP tier, with Graves mid lane gaining significant traction among competitive players.

Akshan demonstrates strong A-tier performance as players master his unique mechanics. His roaming and pick potential make him exceptionally well-suited for solo queue environments.

For players in lower elo brackets, Kayle, Malzahar, and Annie provide reliable scaling and straightforward execution.

ADC Tier List

Ziggs (Nerf)

E Damage per mine: 40~180 – 30~190

Slow: 30~50% – 10~50%

The Hexplosives Expert’s zoning control receives moderate adjustments, though his core wave clear and siege capabilities remain largely intact.

Compensatory mana buffs from previous patches help mitigate these changes, ensuring Ziggs remains a dominant force in the bot lane meta.

Sivir (Buff)

W AD Ratio: 30~70% – 30~90%

The Battle Mistress receives meaningful teamfight enhancements that scale dramatically from level 13 onward.

These changes transform Sivir into a late-game teamfight powerhouse, though she may struggle to compete with the raw lane dominance of S-tier marksmen.

Jhin (Buff)

W Damage: 50~190 – 60~200.

Minimum Damage AD Ratio: 20% – 25%

The Virtuoso’s crowd control and execution potential receive substantial upgrades, making him a premier selection for players who value precise positioning and calculated engagements.

ADC tier list

Ashe, Ziggs, and Kog’Maw continue to dominate the bot lane landscape, offering consistent damage output and utility.

Support Tier List

Lulu (Nerf)

W CD: 15~11 – 16~12

R CD: 110~80 – 120~80

R CD: 110~80 – 120~80

The Fae Sorceress’s ability to spam polymorph in teamfights receives a meaningful adjustment. The increased cooldown requires more strategic ability usage timing.

Sona (Rework)

Riot has implemented a comprehensive mini-rework for the Maven of the Strings, introducing the new Accelerando passive mechanic.

Sona’s basic abilities now grant 0.5 Non-Ultimate Ability Haste per hit, scaling up to 60 Non-Ultimate Haste. Upon reaching the maximum, her ultimate cooldown reduces by 1.5 seconds per ability cast.

Q Mana Cost: 75~95 – 50~70

W Mana Cost: 105~125 – 80~100

E Mana Cost: 90 – 65

Basic Ability Cooldown Reduction: Removed

This overhaul transforms Sona into a scaling support whose power increases dramatically throughout the game.

support tier list

Blitzcrank stands alone as the premier support selection, benefiting significantly from previous patch adjustments.

For players seeking maximum impact in lower elo environments, Brand, Blitzcrank, and Zyra offer exceptional damage potential and playmaking capabilities.

Action Checklist

  • Prioritize Tahm Kench bans despite his nerfs, as his early game dominance remains problematic
  • Practice Maokai top lane with Spirit Visage against AP compositions
  • Master Jarvan IV’s new all-in combo timing with the enhanced passive damage
  • Learn Nunu’s optimized gank routes utilizing the movement speed buff
  • Test Sona’s new Accelerando passive in practice tool to understand her scaling mechanics

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