All housings on all servers in FFXIV(updating)

TL;DR

  • Legacy servers average only 0.8 houses per world with equal distribution across city-states
  • US non-Legacy worlds offer 2.89 houses per server with significant Limsa Lominsa preference
  • EU servers demonstrate highest density at 6.5 houses per world with no Ul’dah availability
  • Japanese servers like Tonberry feature premium large housing opportunities
  • Strategic timing and preparation dramatically increase acquisition success rates

Final Fantasy XIV’s housing system represents one of the most coveted endgame features, with availability varying dramatically across server types and regions. Understanding these distribution patterns is crucial for players seeking to establish their virtual homesteads. This comprehensive analysis examines current housing statistics across all major server categories, providing actionable insights for prospective homeowners.
The housing scarcity issue stems from limited plot availability versus high player demand, creating competitive acquisition scenarios. Our data compilation methodology involves continuous monitoring across all accessible servers, ensuring current and accurate representation of housing distribution.

10 Legacy Worlds
Legacy servers maintain the most limited housing availability with only 8 total properties distributed across all 10 worlds. This translates to a mere 0.8 houses per server on average, creating intensely competitive acquisition environments. The distribution shows balanced allocation with 3 properties in Limsa Lominsa, 3 in Gridania, and 2 in Ul’dah. Size categorization reveals 4 medium and 4 small plots available, with no large estates present in the Legacy category.

The historical nature of Legacy servers contributes to this scarcity, as established player communities have occupied available plots over extended periods. New players on these servers face significant challenges securing housing without careful planning and timing strategies.

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19 US non-Legacy Worlds
American non-Legacy servers demonstrate substantially improved housing availability with 55 total properties across 19 worlds, averaging 2.89 houses per server. Geographic distribution heavily favors Limsa Lominsa with 30 plots, followed by Gridania at 18, and Ul’dah with only 7 available properties. The size classification includes 2 large estates, 7 medium plots, and 46 small houses, offering diverse options for different player budgets and preferences.

This regional preference pattern suggests player aesthetic preferences for coastal properties or market accessibility factors influencing location choices. Understanding these distribution biases can inform strategic relocation decisions for players prioritizing housing acquisition over specific server community factors.

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6 EU non-Legacy Worlds
European servers present the highest housing density among all regions with 39 total properties across only 6 worlds, resulting in an impressive 6.5 houses per server average. Distribution is exclusively split between Limsa Lominsa (24 plots) and Gridania (15 properties), with no housing available in Ul’dah whatsoever. The size distribution shows 9 medium estates alongside 30 small plots, but notably lacks large property options.

This concentration pattern may reflect regional player preferences or historical development decisions. The absence of Ul’dah housing presents both a limitation and potential opportunity for future plot additions during housing district expansions.

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JP-Tonbery
The Tonberry server, representing Japanese data centers in our analysis, maintains 10 available housing plots with distribution favoring Limsa Lominsa (7 properties) over Gridania (3 estates). The size categorization includes 1 large housing opportunity, 4 medium plots, and 5 small properties, offering the full spectrum of estate sizes.

Japanese servers typically demonstrate different player behavior patterns regarding housing acquisition and retention. The presence of a large plot on Tonberry indicates premium housing opportunities exist within the Japanese data center ecosystem, though comprehensive statistics for all JP servers require additional data collection.

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Successful housing acquisition requires strategic preparation beyond simply understanding availability statistics. The most effective approach involves monitoring plot availability cycles, preparing sufficient gil reserves, and understanding the automatic demolition timer mechanics that occasionally free up occupied properties.

Common mistakes include insufficient fund preparation, poor timing relative to server maintenance cycles, and overlooking less popular housing districts that may offer better acquisition opportunities. Advanced players should coordinate with Free Company members to maximize acquisition chances through organized bidding strategies when new plots become available.

For detailed housing specifications and current availability status, visit the comprehensive resource at: http://mmogahffxivgil.blogspot.jp/

Action Checklist

  • Research target server housing density using current statistical data
  • Prepare sufficient gil reserves (3-4 million for small plots)
  • Monitor server maintenance schedules for plot availability windows
  • Coordinate with Free Company members for group acquisition strategies
  • Check less popular housing districts for improved acquisition opportunities

No reproduction without permission:GameCDjnh » All housings on all servers in FFXIV(updating) Complete FFXIV housing statistics across servers with strategic acquisition tips and market insights