TL;DR
- Unlock Challenge Log at level 15 for massive weekly EXP bonuses
- Retainer system provides essential storage and market board access for earning Gil
- Chocobo mount and companion systems transform travel and combat capabilities
- Adventurer Squadrons offer AI-assisted dungeon clearing for leveling efficiency
- Hildibrand quests provide humorous story content while Palace of the Dead offers alternative leveling
- Essential dungeons like Sunken Temple of Qarn provide crucial EXP during leveling
Navigating Final Fantasy XIV as a new player can feel overwhelming with the sheer volume of available side content. The game doesn’t clearly indicate which quests provide substantial gameplay benefits versus those offering minimal rewards. This guide identifies the critical side quests that unlock essential systems, features, and content you’ll want accessible throughout your journey.
Four Essential Principles for Quest Management
Quest Visibility Requirements: If your character meets the level requirement but the quest remains unavailable, verify your main story quest progression. Many side quests require specific MSQ milestones before becoming accessible.
Research Methodology: When unsure of a quest’s location, copy the exact name and search on Gamer Escape. This comprehensive database displays NPC coordinates, prerequisites, and complete reward breakdowns including experience points, FF14 Gil, and equipment.
Content Prioritization Strategy: This guide excludes content automatically unlocked through main story quests and class/job quests, as these should remain your primary focus throughout the leveling process.
Battle Class Focus: These recommendations target your initial combat class progression. Crafting and gathering content can be pursued later without missing critical functionality.
Level 10: Class Expansion Foundation
Reaching level 10 opens your character to broader class possibilities beyond initial selection options. Notably, Rogue becomes available—a class absent from character creation that evolves into Ninja at level 30. This stealth-based melee DPS offers unique gameplay mechanics worth experiencing if the playstyle appeals to you.
Class Switching Mechanics: Unlocked after completing your first level 10 class quest, enabling you to experiment with different combat roles.
Rogue Acquisition: Accessible through So You Want to Be a Rogue quest, available post-level 10 class quest completion.
Level 15: Core System Activation
The Challenge Log represents one of FFXIV’s most valuable early-game acquisitions. This weekly resetting system provides substantial experience bonuses for activities you’d naturally perform during gameplay, effectively accelerating your leveling progress through passive rewards.
Challenge Log Unlock: Available through Rising to the Challenge side quest after finishing Call of the Sea main story quest.
Optional Level 15 Enhancements:
Glamour System: Unlocked via A Self-improving Man or If I Had a Glamour side quests, allowing cosmetic customization of your gear appearance.
Dye Application: Accessible through Color Your World side quest.
Aesthetician Services: Unlocked via Beauty Is Only Scalp Deep side quest after Call of the Sea MSQ completion.
Level 17: Inventory Management Revolution
Retainer System Access: Unlocked upon completing The Scions of the Seventh Dawn main story quest. Retainers function as expanded storage and enable Market Board sales—critical for generating FFXIV Gil through the game’s player-driven economy.
Retainer Ventures: Unlocked via An Ill-conceived Venture side quest.
- Venture Mechanics Explained: These assignments dispatch your retainers on gathering missions to accumulate experience. Since leveling retainers requires significant time investment, initiating this process early maximizes long-term benefits.
Palace of the Dead Access: Unlocked through The House That Death Built side quest. This deep dungeon offers alternative leveling paths and unique rewards.
Level 20: Mount Acquisition
Chocobo Mount System: Accessible via My Little Chocobo quest (Immortal Flames, Maelstrom, Twin Adder). This quest appears immediately after selecting your Grand Company through main story progression.
Level 29: Transportation Network
White Wolf Gate Access: Unlocked through Broadening Horizons side quest.
Level 30: Combat and Social Systems
PvP System Access: Unlocked via A Pup No Longer Grand Company quests.
Chocobo Companion System: Unlocked through My Feisty Little Chocobo side quest. (Enables your Chocobo to fight alongside you in open world content)
Expansion Class Availability: With Stormblood ownership, unlock Samurai (The Way of the Samurai) and Red Mage (Taking the Red) at level 50 starting points.
The Hunt System: Unlocked via Let the Hunt Begin Grand Company quest.

Hildibrand Questline Introduction

At level 50, the Hildibrand quest series offers lighthearted, comedic storytelling distinct from FFXIV’s typically serious narrative tone. The introductory quest The Rise and Fall of Gentlemen becomes available after completing The Ultimate Weapon main story quest.
Essential Side Trials
While numerous level 50 side activities exist, prioritize these three trial unlocks:
The Bowl of Embers (Hard): Unlocked during Ifrit Bleeds, We Can Kill It Chronicles of a New Era quest.
The Navel (Hard): Unlocked via In a Titan Spot Chronicles of a New Era quest.
The Howling Eye (Hard): Unlocked through In for Garuda Awakening Chronicles of a New Era quest.
Additionally, complete Legacy of Allag side quest—the gateway to The Crystal Tower raid series. Available after The Ultimate Weapon MSQ completion.
Progression Recommendation: After finishing these quests, you’re prepared to advance to Heavensward content.
Essential Side Dungeons for Leveling Efficiency
Prioritize unlocking these side dungeons as they become available during your leveling journey. They provide substantial experience bonuses and gear upgrades while diversifying your gameplay experience.
Level 35:
The Sunken Temple of Qarn: Unlocked via Braving New Depths side quest.
Level 38:
Cutter’s Cry: Unlocked during Dishonor Before Death side quest.
Level 44:
The Dzemael Darkhold: Unlocked via Fort of Fear or Shadows Uncast Grand Company quests.
Level 47:
The Aurum Vale: Unlocked during Going for Gold side quest.
Level 47: Adventurer Squadron System
Adventurer Squadrons: Unlocked through Squadron and Commander Grand Company quests. (Requires second lieutenant rank in your Grand Company)
Squadron Mechanics: These AI-controlled party members can accompany you through A Realm Reborn dungeons. You can level squadron members while they handle dungeon clearing tasks. Important limitation: Avoid using squadrons in hard mode dungeon content.
A Realm Reborn Side Dungeons, Trials, and Raids

Content Management Strategy: The extensive array of side dungeons, trials, and raids available at level 50 shouldn’t overwhelm you. This content remains accessible indefinitely, allowing completion at your preferred pace.
Dungeon Recommendations: For initial exploration, prioritize The Lost City of Amdapor and The Tam-Tara Deepcroft (Hard). For trial content, avoid using Duty Finder for Urth’s Fount and Extreme difficulty trials—utilize Party Finder for these challenges instead.
Raid Access Protocol: Never use Duty Finder for Binding Coils of Bahamut raids. Instead, organize unsynced runs with friends to experience the complete storyline without interruption.
Final Recommendations
This comprehensive guide should efficiently navigate you through A Realm Reborn while preventing critical system omissions. Bookmark MmoGah News for future reference and advanced content guides covering levels 50-80 progression.
Action Checklist
- Complete level 10 class quest to unlock class switching and Rogue access
- Unlock Challenge Log at level 15 for weekly EXP bonuses
- Acquire Retainer system at level 17 for storage and market board access
- Obtain Chocobo mount at level 20 for efficient travel
- Unlock essential side dungeons as they become available for EXP optimization
- Complete Palace of the Dead unlock for alternative leveling options
- Begin Hildibrand questline at level 50 for comedic story content
No reproduction without permission:GameCDjnh » Important Side Quests in FFXIV Level 1-50 Essential FFXIV side quests to unlock game-changing features and avoid missing critical content
