TL;DR
- Complete Room to Spare quest for your first free inn room across any alliance
- Use multiple characters strategically to acquire all seven free inn rooms account-wide
- Understand house size categories and their corresponding furnishing limits and costs
- Master Housing Editor functions for optimal decoration and visitor management
- Leverage ESO Plus subscription to double furnishing capacity in all properties
Since its 2014 launch, The Elder Scrolls Online has evolved into an expansive virtual world where Tamriel serves as your personal playground. Among the most engaging features that emerged from this continuous development is the housing system, which allows players to establish permanent residences throughout the continent. This feature fundamentally transforms how you experience and interact with the game world.

The Homestead update in February 2017 introduced housing as part of the base game experience, completely free for all players. This revolutionary patch didn’t just introduce property ownership—it delivered comprehensive customization capabilities that enable complete personalization of your living spaces. Properties range dramatically in scale, with each size category offering distinct spatial allowances and decoration potential.
Beyond aesthetic appeal, home ownership provides substantial gameplay advantages. It establishes your permanent presence in Tamriel while offering practical utilities like dedicated crafting stations, expanded storage solutions, and instant travel connections between your various properties.
Each property functions as an account-wide collectible unlock, meaning every character on your account gains immediate access to all acquired homes.
Navigating the free housing acquisition process requires understanding the quest evolution. Originally, players obtained their first property through A Friend in Need, but the Clockwork City update replaced this with the current Room to Spare quest structure.

Ebony Flask Inn Room
Critical troubleshooting: If your journal displays the outdated A Friend in Need quest, immediately abandon it to prevent progression blocking at the “Check INTERACTABLE” stage. For immediate quest initiation, access the Crown Store’s Quest Starters section and directly select Room to Spare.
Standard acquisition involves locating Housing Brochures within Tamriel’s banking institutions. These documents direct you to local inns where property broker Felande Demarie operates. Alternatively, bypass the brochure step by speaking directly with Demarie at her established locations.
Felande Demarie’s availability correlates directly with your character’s alliance affiliation:
• The Rosy Lion in Daggerfall for Daggerfall Covenant members
• The Ebony Flask in Ebonheart for Ebonheart Pact adherents
• Mara’s Kiss Public House in Vulkhel Guard for Aldmeri Dominion supporters
Expansion content additions have extended Demarie’s presence to newer zones:
• The Golden Gryphon in Alinor (Summerset)
• Saint Delyn’s Inn in Vivec City (Morrowind)
• The Sugar Bowl in Rimmen (Elsweyr)
• Snowmelt Suite in The Lonely Troll (Greymoor)
Upon locating Demarie, she’ll explain her need for reliable tenants to occupy vacant inn rooms. By committing to reside in and improve the property’s reputation, you’ll receive the room completely free.
Quest completion grants immediate property access, monetary reward, and the Anthology of Abodes Available for Acquisition—your comprehensive guide to Tamriel’s real estate market.
Strategic property acquisition involves three distinct pathways, each with unique advantages and requirements. Understanding these methods enables optimized real estate strategy based on your playstyle preferences.
Multi-character exploitation represents the most cost-effective approach. After securing your initial free property, create additional characters to complete Room to Spare repeatedly. Each successful quest completion on a different character unlocks an additional inn room account-wide. To acquire all seven available inn rooms without spending currency, maintain seven distinct characters, each selecting a different inn location during their respective quest completions.
Achievement-based purchasing offers direct property acquisition without character creation requirements. After your first housing quest, your map displays purchasable properties with home icons. Visiting these locations allows thorough inspection of both furnished and unfurnished versions before commitment.
Property prerequisites vary significantly—the Daggerfall Covenant Manor demands Hero of the Daggerfall Covenant achievement completion, while Amaya Lake Lodge requires earning the Savior of Morrowind accomplishment first.
Crown Store convenience provides immediate access without achievement barriers. Browse the Houses section to preview any property in furnished or unfurnished states. Purchase options include unfurnished versions using gold or Crowns, or fully furnished alternatives through either currency.
No ownership limits exist theoretically—you can acquire every available property provided you possess sufficient financial resources. However, recognize that certain exclusive residences remain Crown Store-only purchases unavailable for gold transaction.
The Homestead introduction featured approximately 40 unique properties, but player enthusiasm has driven continuous expansion. Current estimates indicate roughly 100 distinct residences available across Tamriel’s diverse regions.

Types of ESO Houses
Property dimensions directly influence furnishing capacity and visitor allowances. Larger residences support substantially more decoration items and simultaneous guests. Architectural styles reflect Tamriel’s ten playable races: Altmer, Argonian, Bosmer, Breton, Dunmer, Imperial, Khajiit, Nord, Orc, and Redguard cultural influences.
Critical note: Imperial-themed property acquisition requires owning the Imperial Edition of ESO.
Six primary house classifications exist, organized into three exclusivity tiers that determine availability and pricing structures.
• Inn Rooms: Most compact and economical options, typically situated within tavern establishments. Capacity: 15 furnishings, 2 visitors, 1 trophy bust, 1 mount/pet/assistant. Pricing: 3,000 gold or 600 Crowns (unfurnished), 800 Crowns (furnished)
• Apartments: Enhanced small dwellings located inside larger structures. Capacity: 30 furnishings, 2 visitors, 1 trophy bust, 1 mount/pet/assistant. Gold pricing: 11,000 (unfurnished), 13,000 (furnished). Crown pricing: 660 (unfurnished), 800 (furnished)
• Small Houses: Independent residences ranging 54K-73K gold or 2,250-3,200 Crowns. Capacity: 100 furnishings, 6 visitors, 5 trophy busts, 2 mounts/pets/assistants.
• Medium Houses: Substantial standalone properties (190K-345K gold or 3,500-5,500 Crowns). Capacity: 200 furnishings, 12 visitors, 10 trophy busts, 3 mounts/pets/assistants.
• Large Houses: Expansive independent homes (760K-1.35M gold or 5,250-8,800 Crowns. Capacity: 300 furnishings, 24 visitors, 20 trophy busts, 4 mounts/pets/assistants.
• Manors: Maximum-scale properties (3.78M-4.65M gold or 9,600-18,750 Crowns). Capacity: 700 furnishings, 24 visitors, 40 trophy busts, 5 mounts/pets/assistants.
• Crown Exclusive Houses: Limited-availability Manor equivalents exclusively through Crown purchases (4,000-20,000+ Crowns).
Pro tip: Active ESO Plus membership doubles all furnishing capacity limits across every property category.
Social functionality enables comprehensive permission management for your properties. Friends can visit and participate in decoration activities. Adjust privacy settings between public and private configurations based on your preferences.
With over 6,000 distinct furniture items available, the creative possibilities approach infinity. No two player-designed interiors will ever appear identical given the vast customization options.

ESO House Decoration
Whether designing intimate sanctuaries, opulent estates, or artistic expressions, the housing system provides unparalleled personalization tools.
Initiate decoration by entering your property and selecting Housing Editor from the interaction menu. External access remains possible by choosing Edit when approaching your residence’s entrance.
The Housing Editor interface contains five specialized functional tabs for comprehensive property management:
- • Place Tab: Deploys crafted or purchased furnishings from your inventory storage to visible placement within your home environment.
- • Purchase Tab: Miniature Crown Store interface for direct furnishing acquisition. Note: Most items remain obtainable through gameplay, but exclusive decorations require Crown purchases.
- • Retrieve Tab: Removes positioned items back to inventory, essential for accidental placements beneath terrain surfaces.
- • Settings Tab: Primary control center for establishing visitor permissions and access restrictions.
- • Search Tab: Rapid item location functionality within extensive furnishing collections.
Strategic furnishing placement utilizes the complete spatial volume of each property, constrained only by categorical capacity limitations. Monitor current and maximum furnishing counts through the Info tab display.
Furnishing acquisition methods include crafting systems, vendor purchases, loot discovery, quest rewards, and achievement unlocks.
The housing ecosystem has spawned dedicated furniture crafting professions. This secondary economic system enables players to manufacture decoration items for personal use or marketplace sales.
Beyond furnishings, collectible integration expands customization further. Deploy pets, display mounts, showcase trophies, station assistants, and integrate storage solutions throughout your property.
Action Checklist
- Complete Room to Spare quest on your main character to secure first free property
- Create additional characters strategically to acquire all seven free inn rooms account-wide
- Review achievement requirements for desired properties and prioritize completion
- Master Housing Editor placement, retrieval, and permission functions
- Develop furnishing acquisition strategy combining crafting, purchasing, and achievement hunting
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