Path of Exile: New Incursion Rooms in 3.3.1

TL;DR

  • Two new Incursion rooms added: Torment Cells and Strongbox Chamber with tiered upgrades
  • Torment Cells feature escalating spirit counts and challenge-completion opportunities
  • Strongbox Chambers offer increasing loot containers with strategic upgrade requirements
  • Both rooms available immediately in Patch 3.3.1 with distinct risk-reward profiles
  • Advanced strategies focus on room prioritization and challenge optimization

Path of Exile’s upcoming Update 3.3.1 introduces two significant additions to the Incursion system that will transform your Temple of Atzoatl runs. Grinding Gear Games has designed Torment Cells and Strongbox Chamber to provide fresh challenges and enhanced loot opportunities. These rooms follow the standard Incursion mechanics where you encounter them randomly during temple explorations and can upgrade them through multiple tiers for improved rewards.

The upgrade paths follow logical progression: Torment Cells evolves into Torture Cages, then advances to Sadist’s Den. Similarly, Strongbox Chamber progresses to Hall of Locks before reaching its ultimate form as Court of Sealed Death. Each room presents unique combat scenarios with specialized architects defending their domains alongside hordes of monsters determined to eliminate intruders. Successfully clearing these chambers yields substantial loot piles that scale with room tier.

Within the Torment Cells, you’ll discover numerous Tormented Spirits hovering menacingly, ready to inhabit nearby enemies and dramatically increase their threat level. The chamber’s guardian, Tzamoto, Architect of Torment, presents a strategic dilemma: do you risk allowing him to become possessed by these spirits for potentially greater rewards?

The escalating threat density becomes immediately apparent across room tiers. Base-level Torment Cells contain three Tormented Spirits, while Torture Cages house five, and the pinnacle Sadist’s Den features seven spirits. This progressive increase creates substantially more dangerous encounters but offers correspondingly valuable compensation.

For players focused on challenge completion, the Sadist’s Den contains Tormented Embezzlers that count toward the ‘Complete these Encounters I’ objective. This makes targeted farming of this room tier particularly valuable for achievement hunters. Proper positioning and crowd control become essential as spirit possession can quickly overwhelm unprepared players.


The Strongbox Chamber presents a different type of treasure hunt, with numerous containers holding both immediate danger and potential wealth. Zantipi, Architect of Concealment, stands guard over this repository, requiring careful engagement strategies.

This room features an extensive variety of Strongbox types, including the highly sought-after Cartographer’s Strongboxes alongside various unique variants. The container diversity ensures that each encounter offers different loot tables and risk profiles, requiring adaptable approaches.

Loot quantity scales dramatically with room upgrades. The basic Strongbox Chamber contains two containers, Hall of Locks increases this to four, and Court of Sealed Death provides six Strongboxes. This linear progression makes consistent upgrading absolutely essential for maximizing your return on investment from these chambers.

Both new rooms become accessible immediately with Patch 3.3.1’s deployment, offering fresh strategic dimensions to Temple of Atzoatl planning. Your reward priorities should determine which room type receives upgrade focus during your Incursion runs.

For efficient challenge completion, prioritize Torment Cells upgrades to reach Sadist’s Den for Tormented Embezzler encounters. These specialized mobs provide crucial progress toward the ‘Complete these Encounters I’ objective that many players struggle to finish.

Strongbox Chambers offer more consistent currency and map returns, making them ideal for general wealth accumulation. The Court of Sealed Death’s six Strongboxes represent one of the most concentrated loot opportunities in the current Incursion system.

Common mistakes include neglecting room upgrades due to time pressure or failing to properly clear surrounding mobs before engaging architects. Always allocate sufficient time for these rooms during Incursions to maximize their potential.

Advanced players should coordinate these rooms with their overall temple strategy. For comprehensive build guidance, check our Class Guide to optimize your character for these specific encounters. Proper preparation can reduce clear times by 30-40% compared to unprepared approaches.

Action Checklist

  • Identify Torment Cells or Strongbox Chamber during Incursion encounters
  • Always upgrade rooms when possible – prioritize based on your current goals
  • Clear surrounding mobs before engaging architects to avoid being overwhelmed
  • Farm Sadist’s Den specifically for Tormented Embezzlers if challenge hunting
  • Coordinate room strategy with overall temple layout for maximum efficiency

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