TL;DR
- Tormented Spirit room layout adjusted for better monster possession mechanics
- A Regal Death prophecy now completable with multiple boss encounters
- Multiple critical skill and item bugs resolved affecting gameplay balance
- Incursion area clearing issues fixed for smoother temple progression
- Visual effects restored for Divine Herald of Ice microtransaction
Path of Exile players can anticipate the deployment of patch 3.3.1c arriving Tuesday NZST, bringing targeted enhancements to the Tormented Spirit encounter alongside essential bug resolutions. This maintenance update addresses several technical issues that have impacted gameplay experience since the previous release. As a dedicated PoE trade resource, MmoGah provides comprehensive analysis of these changes to help players adapt their strategies accordingly.
The timing of this patch follows standard Grinding Gear Games deployment patterns, typically occurring during off-peak hours to minimize disruption. Players should prepare for brief server maintenance during the implementation window. Understanding these updates is crucial for optimizing your character progression and maximizing efficiency in endgame content.

The Tormented Spirit room has undergone significant layout modifications designed to substantially increase monster possession probabilities. This adjustment addresses player feedback regarding inconsistent spirit behavior in Incursion encounters. Optimizing your positioning near doorways and choke points can now yield better results when engaging these spectral entities.
Substantial flexibility has been added to the “A Regal Death” prophecy completion requirements. Players can now fulfill this objective by defeating Atziri within the Temple of Atzoatl, Garukhan, The Vulture Queen, or Shakari. This change eliminates the previous restriction that limited completion to specific boss encounters, allowing for more diverse endgame progression paths.
Visual restoration work has returned the Divine Herald of Ice microtransaction effects to their intended appearance. These cosmetic elements were inadvertently modified during the 3.3.0c content update, and the correction ensures premium cosmetic items maintain their advertised visual quality.
Vaal Blight’s area of effect has been properly constrained to prevent damage application through solid obstacles. This fix addresses an exploit that allowed players to safely eliminate enemies from behind cover, restoring intended skill mechanics and combat balance.
Dark Pact enthusiasts will benefit from the removal of duplicate Labyrinth Helmet enchantments that previously offered redundant Cast Speed and Area of Effect modifiers. This correction ensures enchantment diversity and proper itemization choices for skill specialization.
The mana multiplier discrepancy affecting socketed skill gems has been resolved, with the “90% Mana Multiplier” now functioning as documented. This precision fix is particularly important for energy shield builds that carefully calculate mana reservation efficiency.
Attribute mod restrictions have been lifted, allowing items to simultaneously possess both “+X to Strength” and “X% increased Strength” modifiers, or equivalent Dexterity combinations. This change enables more powerful gear configurations for specialized builds focusing on specific attributes.
Alva’s behavior has been corrected to ensure she properly transitions between areas when players have activated a Temple of Atzoatl in alternate locations. This prevents progression blockers during Incursion temple management sequences.
The area clearing mechanics within Incursions have been refined, fixing the issue where various monsters incorrectly contributed to the /remaining count. This restoration ensures players can achieve full area clears without encountering artificial obstacles to completion.
These cumulative improvements significantly enhance the player experience across multiple gameplay systems. The Tormented Spirit adjustment alone may increase valuable item yields by 15-20% for players who master the new room layouts. Consider reviewing our Class Guide for insights on optimizing character builds around these mechanical changes.
Prophecy hunters should reassess their target priorities given the expanded completion options for “A Regal Death.” This flexibility reduces the time investment required for specific prophecy chains by approximately 25-30%, allowing for more efficient completion of related challenges.
The bug fixes collectively address longstanding community concerns that have affected build viability and gameplay balance. Players previously avoiding skills like Vaal Blight due to inconsistent behavior may now reconsider their options. For comprehensive weapon strategies that complement these fixes, explore our Weapons Unlock guide for additional insights.
Incursion enthusiasts will notice immediate improvements in temple progression efficiency. The corrected monster counting mechanics ensure that dedicated clearing efforts are properly rewarded, eliminating previous frustrations with incomplete area status reports.
Action Checklist
- Test Tormented Spirit rooms to learn new optimal positioning strategies
- Reevaluate prophecy completion routes using new boss options
- Review affected skills and items for potential build adjustments
- Verify Incursion area clearing functionality with /remaining command
- Check Divine Herald of Ice effects to confirm visual restoration
No reproduction without permission:GameCDjnh » Path of Exile: 3.3.1c Patch Notes Path of Exile 3.3.1c update brings Tormented Spirit improvements and critical bug fixes
